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Freeciv libcurl dev
Freeciv libcurl dev








freeciv libcurl dev
  1. #Freeciv libcurl dev full#
  2. #Freeciv libcurl dev code#
  3. #Freeciv libcurl dev windows#

Ruleset defaults are no longer saved as "non-default".Improved the way the client determines which server settings to save as user-preferred ones osdn#43748.Reduced number of cases where AI desire to kill specific target would overflow, and thus make it think that very desirable target is not good at all osdn#46513.Stop AI from erroneously thinking that a Growth_Food effect with a negative value would give food osdn#46290.Various internal changes should only affect developers.Fixed memory leaks, bad memory access, and improved cleanup on shutdown osdn#46418 osdn#46584.Fixed reentrancy problem in getting current time, e.g., if both metaserver communication and regular game (main thread) would want to write log at the same moment osdn#46228.Just tell it once when the issue is first encountered osdn#46497 Stopped endless spam on the server console about iconv inability to convert between encodings.Cities currently working on a tile are now forced to stop doing that at the moment the tile changes in a way that Tile_Workable effect is no longer active osdn#44706.Unit Vision Range is now always recalculated at turn change for any changes in requirements to take effect osdn#46182.

#Freeciv libcurl dev code#

  • Improvements to ruleset loading code error handling osdn#46196.
  • Fixes to Path Finding troubles when terrain move costs are high, in terms of move fragment count osdn#46039 osdn#46136.
  • Fixed bad memory access issue after the player who had already founded cities has been removed from the game osdn#46503Ĭhanges affecting other rulesets / modders.
  • #Freeciv libcurl dev windows#

    Fixed problems with the filename encoding when saving mapimg on Windows osdn#45507.Gtk- and Qt-clients' pre-game dialog "Start" button is never sensitive when the client is attached to a dead player.Dead players do not affect whether a game can start or not (no need to wait for them).When starting from a saved game, dead players are no longer counted towards ready/unready player counts in pre-game osdn#44621.Freeciv now uses a new libcurl API, instead of one deprecated in the latest versions, to communicate with the metaserver and, in the case of modpack installer, to fetch files osdn#46345.Silenced some unused entry warnings when loading saved games osdn#46144.When the worklist item cannot be currently built, the server now detects more cases where it will be impossible to ever build it and purges the worklist item instead of just postponing osdn#45563.The focus hasīeen on supporting current bleeding edge systems to make freecivĬompatible with the latest releases of other components and tools.

    #Freeciv libcurl dev full#

    See the full ChangeLog in the source for a comprehensive list of all changes.ĭownload links for the latest release can be found on the download page.ģ.0.6 is a bugfix release in freeciv-3.0 series.










    Freeciv libcurl dev